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[Involvement] Tiny FPS (WIP)

  • Writer: MJ Lindsay
    MJ Lindsay
  • Aug 12, 2022
  • 1 min read

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Over the course of 5 weeks, I worked for a small indie team where I was put incharge of creating my own game from their given idea. During this time I worked with an artist/3D modeler, another coder working part-time, the occasional help and guidence from my employers.


During this time I worked as many positions simultaneously, being the Project Lead, Lead Programmer, and Lead Designer.


The game is an Online First Person Shooter with unique mechaincs, such as an inventory system that holds collectables from around the map, that then checks to see any possible weapon upgrades that are available. It also has a grass trampling mechanic that is used to create tunnels around the map for players to follow and battle in.



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This was my first time developing multiplayer mechanics and it was done through the use of the Unity Phonton Engine.


Made in Unity, 2022;

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