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![[ALPHA] AFK Adventure](https://static.wixstatic.com/media/0af790_532404bb770f44c18d0c2d6a42d476f8~mv2.png/v1/fill/w_333,h_250,fp_0.50_0.50,q_35,blur_30,enc_avif,quality_auto/0af790_532404bb770f44c18d0c2d6a42d476f8~mv2.webp)
![[ALPHA] AFK Adventure](https://static.wixstatic.com/media/0af790_532404bb770f44c18d0c2d6a42d476f8~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_avif,quality_auto/0af790_532404bb770f44c18d0c2d6a42d476f8~mv2.webp)
[ALPHA] AFK Adventure
AFK Adventure is an idle clicker game where you defeat slime monsters by clicking on them to attack. A successful kill will award you...
![[Involvement] Tiny FPS (WIP)](https://static.wixstatic.com/media/0af790_46166da05d3749ab90c66bb281e724c1~mv2.png/v1/fill/w_333,h_250,fp_0.50_0.50,q_35,blur_30,enc_avif,quality_auto/0af790_46166da05d3749ab90c66bb281e724c1~mv2.webp)
![[Involvement] Tiny FPS (WIP)](https://static.wixstatic.com/media/0af790_46166da05d3749ab90c66bb281e724c1~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_avif,quality_auto/0af790_46166da05d3749ab90c66bb281e724c1~mv2.webp)
[Involvement] Tiny FPS (WIP)
Over the course of 5 weeks, I worked for a small indie team where I was put incharge of creating my own game from their given idea....
![[WIP] Shoot'em Up](https://static.wixstatic.com/media/0af790_129c46a0f11945fbbe65ac66419219b7~mv2.jpg/v1/fill/w_333,h_250,fp_0.50_0.50,q_30,blur_30,enc_avif,quality_auto/0af790_129c46a0f11945fbbe65ac66419219b7~mv2.webp)
![[WIP] Shoot'em Up](https://static.wixstatic.com/media/0af790_129c46a0f11945fbbe65ac66419219b7~mv2.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_avif,quality_auto/0af790_129c46a0f11945fbbe65ac66419219b7~mv2.webp)
[WIP] Shoot'em Up
This is a small, independant project I am working on. The purpose is just to be something to practice my abilities and work on trying out...
![[DEMO] UI Types](https://static.wixstatic.com/media/0af790_d6e91a5761ee4b3699dfad7e18a63eac~mv2.png/v1/fill/w_333,h_250,fp_0.50_0.50,q_35,blur_30,enc_avif,quality_auto/0af790_d6e91a5761ee4b3699dfad7e18a63eac~mv2.webp)
![[DEMO] UI Types](https://static.wixstatic.com/media/0af790_d6e91a5761ee4b3699dfad7e18a63eac~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_avif,quality_auto/0af790_d6e91a5761ee4b3699dfad7e18a63eac~mv2.webp)
[DEMO] UI Types
This demo includes the 4 types of UI (Dyagetic, Non-Dyagetic, Spatial, and Meta) demonstrated in this simple scene. Dyagetic - A simple...
![[DEMO] Procedural Generation - 3D Perlin Noise](https://static.wixstatic.com/media/0af790_02d2e684bd91461cb9225893b26b8896~mv2.png/v1/fill/w_333,h_250,fp_0.50_0.50,q_35,blur_30,enc_avif,quality_auto/0af790_02d2e684bd91461cb9225893b26b8896~mv2.webp)
![[DEMO] Procedural Generation - 3D Perlin Noise](https://static.wixstatic.com/media/0af790_02d2e684bd91461cb9225893b26b8896~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_avif,quality_auto/0af790_02d2e684bd91461cb9225893b26b8896~mv2.webp)
[DEMO] Procedural Generation - 3D Perlin Noise
Terrain and cave generation achieved through 2D and 3D perlin noise.
![[DEMO] Enemy A.I. - State Machine](https://static.wixstatic.com/media/0af790_91a6b516ae3542e896d48a125fcd485c~mv2.png/v1/fill/w_333,h_250,fp_0.50_0.50,q_35,blur_30,enc_avif,quality_auto/0af790_91a6b516ae3542e896d48a125fcd485c~mv2.webp)
![[DEMO] Enemy A.I. - State Machine](https://static.wixstatic.com/media/0af790_91a6b516ae3542e896d48a125fcd485c~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_avif,quality_auto/0af790_91a6b516ae3542e896d48a125fcd485c~mv2.webp)
[DEMO] Enemy A.I. - State Machine
An enemy A.I. system done with a state machine, includes 6 different states.


Text-Based RPG
An RPG rouge-like made with C# in Visual Studio using the principles of Object Oriented Programming.


Mariana's Trench
'Venture down into the deeps of this newly discovered trench, earning treasures to help you upgrade your submarine along the way.
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